Abandon all hope: 39 ways to die!

[Updated with new insights]

Growing up, the first taste I had for interactive media was through “Choose Your Own Adventure” books, which ended each scene with a choice that the reader must make. One choice may continue the plot-line, one might take you on a tangent, and the third would lead to certain doom. Each book varied dramatically in complexity and usually boasted on the front cover the vast number of possible endings… of which, most were death or detention.

I loved those books. I loved taking the wrong turn in “The Cave of Time” or outrunning the mummy in… whatever the one with the mummy was called. And last year, I decided to create my own interactive story–as an experiment–using the most narrative-hostile environment I could think of: Twitter. (Skip to the adventure) Read the rest of this entry »